Kcrolim major quest


WIKI


Kcrolim major quest begins the line

The first quest begins in a

mysterious turn of events that

brings an exciting adventure with

the Vestige that lead players into

what has happened throughout the

strange origins that are taking place in Greymoor


1st DLC major quest

NameDLCLocationQuest giver
The Coven ConspiracyGreymoorThe RatwayScout Gunthe
The Coven ConundrumGreymoorn/a currentlyLyris Titanborn
Bound in BloodGreymoorDeepwood Vale (unknown currently)n/a currently
The Gathering StormGreymoorn/a currentlyBrondold/Fennorian (may change depending)
Dark Clouds Over SolitudeGreymoorn/a currentlyLyris Titanborn
Danger in the HoldsGreymoorn/a currentlyMaugh/Svana (may change depending)
The Vampire ScholarGreymoorn/a currentlyMaugh/Svana
The Gray HostGreymoorn/a currentlyMaugh/Melina Cassel/Svana (may change depending)
Greymoor RisingGreymoorGreymoor Keep Solitude (unknown currently)Maugh/Melina Cassel/Svana (may change depending
Daughter of the WolfGreymoorSolitude (unknown currently)Maugh/Melina Cassel/Svana (unknown currently)

The first quest in the 1st DLC starts players in Riften where most players know the Ratway as you might have noticed bigger rats in the game! The 1st DLC is just beginning with multiple locations seen in the first quest that mostly surrounds in the Ratway and also players will be excited to find a new cart leading players into Eastmarch after completing the first quest. The first quest is better left off starting in Riften for the purpose of bringing peace to Kcrolim. The Ratway is just beginning to be developed and now 1st DLC players from Greymoor (Skyrim) can start enjoying and gear themselves towards a relationship with the 5th version of Elder Scrolls

The first major quest line is just beginning, so this will be fun discovering the locations and different characters that play the part in the quest line for the game

Kcrolim major quest starts from the beginning of an event that leads players throughout a story line

The major quests referred in here are the main quests within a designated DLC for players to understand the difference and philosophy of the game back to a major quest area and finding enemy NPCs that will be excited about the new cart outside Riften again in an area already completed when players have already built a path. The reason this is written for the purpose of players having a peaceful gaming experience after a major quest is complete, hopefully this written document will help the example Falkreath quest of saving the town and in the future having a regular town again to live or visit if a player wants to start over in game play. The game automatically saves game play unlike other game series in Elder Scrolls

2nd DLC major quest

NameDLCLocationQuest giver
n/aHorns of the Reachn/an/a
n/aHorns of the Reachn/an/a
n/aHorns of the Reachn/an/a
n/aHorns of the Reachn/an/a
n/aHorns of the Reachn/an/a
n/aHorns of the Reachn/an/a
n/aHorns of the Reachn/an/a

The 2nd DLC Horns of the Reach major quest line has yet to surface as there is much works to be done before reaching the quest line in here

New info will be available later as only speculation on quests within the DLC are for a later date to explore within the game, such an exciting thing to see the draft of a quest line before information is available for players to see

The Horns of the Reach DLC is set in Craglorn with many quests available that have yet to be brought into the light with much excitement to know that Falkreath is part of the DLC and a lesser known thing that Markarth is not part of the DLC that players might have previously thought that the area that surrounds Markarth is part of the DLC, there are hints of the area in Markarth having possible connections that later studies will develop as the era is key in understanding the area of Craglorn while the area is set in the 2nd era, interesting thought of how much time expires in the game with the time clock and also portals being studied for possible future study with reflection in time

3rd DLC major quest

NameDLCLocationQuest giver
n/aImperial Cityn/an/a
n/aImperial Cityn/an/a
n/aImperial Cityn/an/a
n/aImperial Cityn/an/a
n/aImperial Cityn/an/a
n/aImperial Cityn/an/a

The 3rd DLC Imperial City major quest line will fun for players learning about the different gameplay styles that exist in the game not being explained in here as the major quest lines are further being explored

Imperial City is thought to be more of like a larger scale doll house that players can battle together as a group or play in the environment against another alliance or play with another alliance in some quest lines that is something to think about later on once the 3rd DLC is further explored in game and with other players

Players going through a major quest helps for later understanding to follow through and complete a major quest. The suggestion of staying in your zone after completing a major quest helps with possibility of not having to start over in game

NameDLCLocationQuest giver
The Coven ConspiracyGreymoorThe RatwayScout Gunthe
n/aHorns of the ReachFalkreathn/a
City on the BrinkImperial CityCyrodiil/Imperial Cityn/a

*Falkreath is inaccessible until level 45, no information was available until now, there are a couple of places that are available inlets for the 2nd DLC main quest to begin; however this is why players might be having issues with entering Falkreath Hold

*The 3rd DLC start for the main quest is hard to explain, please reach level 45, and things will appear more clear, players have to go to a base first in Cyrodiil and then to the Imperial Sewers inside to speak with General Aklash that is confusing at first, will become easier to understand later on

*The beginning of the major quest for the 1st DLC is a little easier to understand; however not sure if players have to be a certain level for Scout Gunthe to show up and also Lyris Titanborn is not certain as the whereabouts of her depending upon a players game play, the best route is finding Scout Gunthe in beginning your adventure

*no pictures are being presented just yet as going to go through the routine path finding Scout Gunthe first to see what comes first as this might be similar to players who have already played the 3rd DLC beginning quest, the 3 major quests are just being written for later information to become available for better understanding with 3 pictures as the key basically

The location in the 1st DLC has recently been developed, the previous game play sent the Vestige into a puzzle in multiple locations after meeting Scout Gunthe, the 2nd route sends the Vestige finding Lyris Titanborn in Riften (players want to buy a house in all locations such as in The Rift and Eastmarch that is how players can formally enter into the 1st DLC Greymoor and Kcrolim has more of a 5th version feel now)


-more info with Kcrolim online, click here

Updated 12-15-24

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